My favorite thing about summer is fair season (must go back to my years as a 4-H kid). My favorite part of the fair is the food, and the world-famous Minnesota State Fair's everything-edible-on-a-stick is just about as good as it gets. So it was not surprising that the Minnesota multitype regions chose 23 Things on a Stick as the name to promote their project for indulging in 23 library 2.0 activities.
The project is a self-guided experiential tour of interactive technologies that are part of the social computing scene. Most have potential use for enhanced interaction with our library customers. All 23 Things are based on free utilities available on the Internet. Over 1,000 library staff and board members across Minnesota signed up for the project and followed the 23 Things step by step as prescribed by the 23thingsonastick blog. Participants documented their progress on their own blogs. Those who finished all 23 things by April 16th received a flashstick as a prize.
Lots of people in ECRL signed up and have completed some of the Things (including yours truly). The program remains open for us to plod along in our own time. I have heard that there will be another round of the program and possible addition of even more Things.
6 ECRL super-achievers finished all 23 Things by April 16th and deserve congratulations. The 6 ECRL folks who have finished the 23 Things on a Stick are:
Katherine Morrow, Mille Lacs Lake
Maria Gruener, Wyoming
Penny Olson, McGregor
Robin Suhsen, Princeton
Wendy Prokosch, Mora
The real prize is the knowledge gained by everyone who has been digging into new technologies through the Things program. I'm proud of everyone who's trying, and looking to them as ECRL's emerging technologies leaders in our branches and communities.
The 23 Things are:
1. Setting up a blog and adding an avatar.
2. What is Web 2.0 and why should I care? Reading and writing about the perspectives.
3. Setting up an RSS aggregator account.
4. Photosharing and editing.
5. Using Flickr tools (mashups, etc.).
6. Using an online image generator.
7. Using Web 2.0 tools for library communication.
8. Sharing slide decks, photos, and presentation slides.
9. Collaborating with others with Web 2.0 tools.
10. Contributing to a wiki.
11. Tagging and using del.icio.us.
12. Social media sites and rating and recommending articles.
13. Using online productivity tools.
14. Using LibraryThing and cataloging collections.
15. Exploring online games.
16. Using Assignment Calculator and Research Project Calculator.
17. Implementing ELM productivity tools.
18. Using YouTube.
19. Producing and listing to Podcasts.
20. Participating in Facebook and MySpace.
21. Finding and joining other social networks.
22. Keeping on learning.
23. Evaluating and blogging the overall 23 Things experience.
Barbara Misselt, ECRL Director